Hello there,
I'm Bryan.
I'm a sophomore studying
Mathematical, Computational and
Statistical Sciences at Yale-NUS College.
I'm interested in frontend development,
because I like building things
that are useful.
A full-stack application for a Software Engineering Class using the T3 stack. Running a postgresql database hosted on Supabase, the application allows users to rent and return cars. The frontend is built with Next.js, and is integrated with the Stripe API for payment.
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A quick proof of concept. The app renders a passage from the editing section of O Levels English Paper, and allows users to edit the passage. The app is built with Next.js, and was built initially as a tool to help me tutor secondary school students. There is potential to develop it into a fully functional app for students to practice editing passages, and to provide teachers with a tool to track students' progress. Let me know if you'd be interested in using it, or if you'd like to develop it with me!
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A full-stack application for Yale-NUS College actively used by existing students, staff, and faculty. The application allows users to search for courses, and view course information. The frontend is built with Next.js, with a postgresql database, populated using a crawler to scrape the course listing API.
But sometimes also things that are just silly.
A quick one-day build to create a website entirely for fun. The frontend is built using Next.js, but the website should not be taken seriously at all.
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One of my first projects, built using Next.js, as part of a take-home assignment for Holmusk. I never ended up interning there as I attended Yale Summer Session instead, but I always thought it was a fun project. The app allows users to search for Pokémon, and view their stats. It uses the publicly available PokeAPI, and uses caching to improve performance.
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Literally the first thing I built in React. I keep it here because my motivation behind it highlights my attitude towards building things. I remember seeing the Wordle craze and thinking, I can build that! So I did (or tried to, at least), and it was fun. I've come a long way since, I hope!
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